Sunday, February 15, 2009

Take 6

Take 6 is a card game in which each player receives a hand of numbered cards and four cards are placed face up in the center of the table. Taking turns, the players place cards on the table next to the face up cards with the caveat that each one has to be placed next to the one that is closest numerically to it without going under. If you place the sixth card, you have to take the first five cards. If all the cards in your hand are lower than the ones on the table, you choose which row to take and start a new row with yours. Each card also has a point value, which are scored when you take them. Lowest score wins.

It's a short game, and we played it twice. JM kicked my butt the first game, but I managed to pull out a victory the second time.

As far as strategy goes, this game is all about card and hand management. You need to manipulate the situation so that your opponents are forced to take the points instead of you. There does seem to be a lot of luck involved however, because high cards do seem to give you a distinct advantage.

After two plays, I'm still on the fence. I need to play it a few more times to get a better feel for it.

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