No Thanks! is simple to learn and quick to play, a perfect filler game.
Each player is given 11 chips, and a turn order is established. A card is them flipped up in the center of the table. The first player has the option of taking the card or placing a chip on it to pass it to the next player. Each card counts against you based on the numerical value on its face, and each chip takes one from the total. The player with the least points after the deck has been gone through wins. The only slightly complicated rules are that some cards are removed from the deck and left face down so that no one knows exactly what cards are in deck and, if you get consecutive cards, only the lowest one counts against you.
Procrastinating for two weeks before posting this allowed me to realize that, out of all the games that we played at the last meetup, this one was the least memorable. I had to go to Boardgamegeek just to remember anything about it. Of course, it probably didn't help that we played two games, and JM kicked my butt both times. I do have a tendency to equate winning and enjoyment.
I'm willing to give it another try if only to see if I can figure out the key to the game. With most games, I pretty quickly ascertain at least the basic strategy, enough at least to keep me in contention. After two plays, I'm still searching...
Wednesday, February 18, 2009
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