tag:blogger.com,1999:blog-740334276169260981.post7591070771681553617..comments2023-10-26T09:14:17.007-05:00Comments on Brain's Board Game Blog: Shogun at Manny'sBrainhttp://www.blogger.com/profile/16785891565110055873noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-740334276169260981.post-83731252957880262202009-04-13T10:20:00.000-05:002009-04-13T10:20:00.000-05:00Chris,I understand where you're coming from, but I...Chris,<BR/><BR/>I understand where you're coming from, but I disagree somewhat. Obviously, you're not going to win Shogun by ignoring the buildings and playing total conquest. On the other hand, conquest is an important piece of the game. It allows you to establish safe havens in which to build your castles, etc. <BR/><BR/>Establishing complete control of an area, like in Risk, gives you the Brainhttps://www.blogger.com/profile/16785891565110055873noreply@blogger.comtag:blogger.com,1999:blog-740334276169260981.post-71180770055775891352009-04-13T09:18:00.000-05:002009-04-13T09:18:00.000-05:00I don't really encourage the Risk comparison. Mai...I don't really encourage the Risk comparison. Mainly because combat and conquest is NOT the best way to win.<BR/><BR/>Shogun (and Wallenstein for that matter) is all about the buildings. There just aren't enough attacks in the game to make it a viable strategy, and each building alone is worth as much as a new territory - plus you also get the majority bonuses for the most buildings of each Chris Norwoodhttp://www.gamerchris.comnoreply@blogger.com